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Haven't updated, so here's what I've been up to lately.
I've received my demo code for ORAS, and I was really excited to play it. What soon replaced that was hilarity; I can't get over the sneaking walk xD it's so creepy. It does bother me that any small pressure on the control does it (since I don't want to apply a lot of pressure on the controls when I play). But it's a minor thing. I'm sure I'll have some fun in some random area doing it
Music is fantastic, except for wild encounters. Feels a little soft compared to the original.
Camera angles and animation has really been improved, and Mossdeep is pretty (in particular, the trees and rocks near the ocean are beautiful
). I can't say much about the characters since it's just the demo
but I'm hoping the storyline is up to par like Black/White/2; at least something :'D
I saw the leaks of the trainer mugshots; pretty neat, but Wallace's design is the best amongst them all
awesome~ I am sad there's no mega Flygon, but that's how things go I suppose. I'm not planning on using any megas anyways. I've been working out on what pokemon to use in my main game, but I'm lost at which would be best;
Alpha Sapphire (Will have mostly my old team; not final):
Flygon (post-main/somewhat new)
Sableye, Banette, or Masquerain (new)
Omega Ruby (Experimental team; not final):
Zangoose or Seviper
Might swap some around, but my staple is Swampert and Delcatty for AS. I did have Kyogre, Skarmory, and Azumarill in my original team, but I want to actually use pokemon I never really got to use before in the main game (mainly gen 3 pokes). Build up something creative and fun to raise. This is also where OR comes in; since my sister doesn't want to help pay for half of the game, I'll play that half with something completely new (as a boy to add to it).
As for art, I have been working on some stuff (mainly some redesigns), but as always, school comes first. But I'll see about getting some stuff posted up by next week or so~